The battlefields of Calradia again loosen hundreds of savvy hooves; Knight's peaks plunge enemies of NIC; blades sing a ringing song of steel; Beautiful ladies glorify the winner of the tournament, and the proud lords in sparkling armor incline their heads in front of the new king!
But now we are not alone, and the sons of Calradia can meet in battles face to face – to find out again, whose ax is more painful, whose horse rides faster and whose helmet is thunder ..
If you did not play the first part, then know that you missed the eyes, ears and mouse buttons a very curious game. No wonder in the list of similar projects are Corsaras and GTA – Mount & Blade is a magnificent sample of an epic game with a free gameplay. At first, as in a good role, we create a character, his appearance, characteristics and background. And then riding a knightly horse we drive into a fictional medieval world, devoid of religion and magic, without churches and orcs with elves. Here we fight, steal cattle, serve the crown, gain recruits and become a real feudal lord. And most importantly, this is the first game where riding is realistically and in detail!
What's new, traveler?
At first glance, you will not notice that there was a new one, except for the line “multiplayer mode” in the menu. Almost the same angular graphics, the same true horse under the saddle, are the same fearless robbers that go across our detachment ..
" The era of tournaments »Distinguishes the features of all the best original projects-the game is low-budget, and the developers focused on the gameplay, without risking to spoil their horses with excessive heraldry, and Calradia women with chain-cereal topics. Although in the end, the game looks like an addition, an attentive player will find a handful of raisins in it.
New role system will allow you to become the ruler of its own kingdom, give land and castles to their followers and accept noble knights as vassals. If your alter ego in the game is a man, you can achieve the hand of a beautiful lady. The player-player is free to seduce and drag them down the aisle of one of the unmarried lords. Diplomacy factions have become more branched, you can threaten, bribe and deceive.
New combat system more chaotical and dynamic than the old. We are waiting for parries, blocks of weapons and changing the direction of the blow. Now you can use throwing weapons in close combat and select any shells used. AI strained its electronic brains and began to behave a little more literate in battle. The soldiers are not shy about surround and pressure in number, and in the case of a great danger, it is valiant to show sparkling heels.
Well, the main decoration of our medieval table is the opportunity to hang his neighbor in multiplayer mode, hammer there or a halberd … Officially, up to 64 players may collide in equestrian beatings, but modifications work small miracles, and on some servers the number of participants in the bloody “banquet” reaches 128 people.
Picture Olded in HDR and FSAA technology, characters, armor and weapons more thoroughly, a variety of "Drygonism and Handunity" updated. The grass became thicker, and sunsets – more beautiful. And with all this, low system requirements have been preserved in the game; Even on weak cars you can participate in networking battles. The main thing is that the ping is good!
To the five familiar powers on a global map, the sixth, Sarranid Sultanate , and subtly and delicately, having made almost no changes. Sarranids live in oases in the middle of the desert, like nomads-ceregies, prefer horse troops. Annoying, but we did not have a chance to see a single camel.
Kingdom on the edge of the spear
From his twin – “ Fire and sword " – the game is not for the better. A meaningful campaign in it was not there, and never appeared. Oh yes, there are more quests, and diplomacy is more branching and more complicated, we want to marry, we want – we will conquer our kingdom. But where, excuse me, the plot?! In the same " Space rangers »We could rob or trade for our pleasure, but the war was in parallel, it was possible to solve the mystery of Klisan or dominators, or even it was uncomplicated to destroy them. Time passed, technology changed, some development was felt and the denouement was approaching ..
And Calradia froze in timelessness – the states sometimes fight among themselves, the castles change the owners, the princesses find husbands for themselves, and the villages are blazed with raiders. But nothing changes globally. Remember the lethargy of the warring parties in Dawn of War: Soulstorm? If you do not attack anyone yourself, but only to fade the moves, then the geopolitical situation will not change either on the iot. One or two provinces pass from hand to hand, like balls, and all! The world is not interactive, he is waiting for the player as the bride on the first wedding night, and is not capable of independent actions.
The Mongols do not invade, the Crusades do not declare, do not die out from the plague of the city, heretics do not raise their heads, no one invents a book print … Standing swamp, ladies and gentlemen! Nevertheless, the breath of the Middle Ages in the game is felt. A dirty, wild and cruel time, when the life of a peasant was not worth a broken geller, when they were considered only with the opinion of the feudal lord, and then if he significantly bristles with swords, arrows and peaks, an armed detachment. When this feudal lord was difficult to distinguish from the leader of the gang gang ..
In this world, the situation in society can only be conquered with weapons in the hands. Having finished driving the robbers and burn caravans, our alter ego goes to the political arena. You can directly influence the situation – helping to conclude a truce or storming the castles of neutral states – or indirectly, making false accusations, calling for fights, sneaking prisoners. You can manage your possessions or conclude a dynastic marriage.
Subsequently, if you want, you can become a marshal and right hand of the king – anyone. You can personally capture the throne and combine the entire Calradia under your hand, distributing the lands and castles to faithful vassals. And then consider that for you the game is completed.
Now we are a gang!
The main innovation of the game is the opportunity to fight a living opponent. If the enemy’s behavior is unpredictable, non -stepped decisions are used! But no global card, role-playing elements or management of small detachments, no-no. You can choose your appearance and coat of arms, and then – only an uncompromising fight!
In the list of servers, we choose one of the seven battle modes. By booting – class, then we purchase equipment for a fixed amount, and with the beginning of the next round the battle starts.
There are many modes, but only three are represented cultural value of them. " Battle " And " Find it »Are good because players get one life on the round of the battle and act carefully. " Siege "Attracts attention to the fact that the storming requires coordinated actions. All other modes of the game turn into an endless bloody brawl. Sometimes a fight goes even at the “safe” points of revival between the newly emerged players!
It is almost impossible to coordinate efforts with allies-there is no voice chat, nor mini-card, nor breakdown in units. With the siege, it is generally not clear what is going on on the battlefield. Yes, this is close to reality, but to storm, the right word is inconvenient. The composition of the team also can not be viewed. When in Team Fortress 2 I see that we don’t have enough a medic or engineer in our team, then I put off my favorite flamethrower and pick up a syringe or a divorce key. And in the "era of tournaments" you have to guess if there are too many archers on our side and is it time to go to the field as a speaker ..
The developers fulfilled their promise and processed the combat system, making useful and effective Various classes – not only riders, but also infantrymen and archers. The difference between them only in the purchase of uniforms. Horses are available only to the riders, the archers did not get heavy armor, but they have a wide selection of small arms, like the infantrymen – near -fighting weapons. The advantage of horsemen is additionally limited to the fact that in assaults and on city maps they are practically useless.
By the part of the purchase equipment The rules are remotely reminded Counter-STRIKE- for each killed enemy, the amount for purchase in the next round is increasing. The player himself chooses the things that he will take with him into battle, but in order to equip the “asphalt skating rink”, you need to play for an hour or two on this server. And here a very harmful dog of the multi-user regime is buried … A good player, having played for a while and earned a bag of gold, is so equipped that the gap with other players intensifies even more and it becomes almost unrealistic to kill it.
In principle, you can unethically rob the dead, but you will get “inherited” only weapons and sometimes shields. And the class difference is felt here – the infantryman or archer will not be able to saddle the orphaned horse.
The second shortcoming is much more noticeable. In the game There are no ratings , achievements, a list of the best players, as in Battlefield. You can’t find out who has just laid you with your nose in the mud – a green newcomer or the best player on this side of the strait. There is no statistics, you can’t see which weapons are more beloved by players, what less and which class you have achieved. Network battles, unfortunately, are as meaningless and merciless as a single game, devoid of a plot.
• • •
The best is the enemy of the good. But this is not about Mount & Blade: The era of tournaments ". An excellent role -playing game in a free world was enriched not only in new opportunities – a multi -user regime at our service. And the unnatted resources and masses of fans will lead to perfection begun by the developers.
Verdict: The game has become even more beautiful and more diverse, although it pulls more for addition than a full continuation.
[[Break]]
In this small leadership, we will dwell in detail only on the fact that the new. The curious of the article by Konstantin Podblukovsky, published in No. 11 (84) of the LIK number for 2008.
Alcker of blood Sword in my hand
Bloodshed has become much more diverse in the game, especially in foot fighting. The blows of became directed, the WASD from the keyboard can be set how exactly you will chop or poke the enemy. The enemy can be dug, forcing him to open, you can beat off enemy attacks or simply block with a weapon – however, this does not save from arrows. False labels and finites now – an obligatory part of the battle with living opponents. Only a good reaction will allow the young knight to parry the blow, especially if the shield has already collapsed on separate boards.
Alebarda has become more universal – it can be stabbed like a spear, and chopped, like an ax. A heavy hammer in your hands is able to quickly ruin the shield, break through any block, stun and stun. A good blow can even dump the opponent from the feet. The fallen is open to all your blows, while, grunting, he is trying to rise.
The shield from now on protects only that which closes, therefore, a cutting blow to the legs perfectly helps to tipping the enemy ground. And the shield, abandoned behind your back, covers your back from arrows well.
Horse archers are still wherever it went, but here arrow place only on the walls of the castle. Decently gets out only at short distances. Pair of arrows – and it's time to join the near battle.
Parrying does not save from cavalry scum. At the sight of the horseman, it is always easier to retreat to the side of a tree or stone and poke in the side sneakers. But the horsemen, in turn, with the new combat system, became easier to stab – it is enough to properly set the peak and skillfully control the horse.
Chosen wisely. Other riders will not catch up with you on light horses and you can safely stick the enemy with arrows like a pillow for needles. Heavily armored stallion breaks the system. And if you are tied in the infantry, get a brown short saber. Blows from the horse are increasingly in the head, and opponents settled down with stacks with bloodied faces ..
You can dismount only by completely stopping the horse, but orders to subordinates can be distributed at the full gallop. But the two-level menu hanged at F1-F6 is inconvenient. Going to the second level of teams, you can not return. And you can't do your settings either! But you can divide the detachments before the fight into several groups, rename them and distribute different orders to them during the fight. Directly Total War , Without getting off the saddle ..
As a result, the battle became more diverse, but at the same time chaotic and confusion. The newcomer’s hand does not immediately adopt to move and at the same time cut precisely in the direction that was conceived. Those who are used to putting enemies on peak in " History of the hero ", Here you have to retrain.
The road to the throne
The first steps
While we are young and no one recognizes the new emperor of all Calradia in us, we need to behave accurately. The local population recognizes only money, and nothing but money. Therefore, first of all, you need to get hold of a gold.
Honest earnings
How to honestly earn money without killing anyone?
Firstly, trade. The most profitable schemes:
- buy cattle in the village, score for meat, sell to the city;
- purchase fish and wool in the north, sell to the south;
- Buy clothes in the south, sell north.
Other schemes must be developed on the spot, based on the price difference. It is important not to ride constantly and the same routes.
Secondly, you can become vassal One of the kings. The monarch pays you a salary – a small one, but enough to feed the troops. Subsequently, for a good service and the implementation of instructions, you can get a village or even a castle in possession, and a cash brook flows from it too little by little. In addition, marriage is a matter, maybe not good, but profitable! It is not so difficult to win someone’s heart-poems, courtship, demonstration of courage, completing the tasks of relatives and other ritual dances … And the property of your second half will also begin to bring income.
Gangster earnings
A dishonest candidate for kings in the "era of tournaments" has where to walk around. If you catch the feudal lord in a military campaign and talk with it correctly, you can get the task from him to collect taxes in his village. You can dial thousands of two. And, of course, no one plans to give them to the owner!
In the villages you can steal cattle, score it and sell meat. Having gained a detachment of thugs wider, you can already rob villages and caravans. Here the income is already five thousand in one entry. The main thing is to have time to hide in the fortress of another nation from retaliation ..
Military earnings
The warrior does not make as much as a bandit, but at the same time he receives experience and does not spoil the relationship with anyone. Relatively good you can earn on the robbers. It is best to find their lair and be on duty around him. The bandit camp can be determined by a large amount of the one species sniffing around the cut. If you drive right next to him, then he appears on the map. Having ruined it, you can also make good money. And after a while the lair appears again – a holy place is not empty.
The second earnings are people's sales. To do this, arrest your people with a deafening weapon, then by the end of the battle more wounded opponents will survive. Gather a line of bound people, find in the tavern of the nearest city of the slave trader – and you are selling. Knights are significantly more expensive than simple robbers. By the way, in the same taverns you can arrange a drunken fight with one of the visitors.
Wedding at the kingdom
Royal Way
How to become a king? Yes, not so difficult. Do not take a vassalite for anyone, accumulate money, dial a soldier, take a naked castle storm. If there is no possibility for the assault, ruin the relationship with this faction – for example, killing the peasants. An alternative option is to find the exiled heir of the throne, swear allegiance to him, seize several possessions, assign all this luxury, and then break all the relationship with him.
Its own real estate greatly simplifies the game process. The ability to collect taxes and conduct the management of their detachments will attract the attention of any! But what to do if your castle came to besiege a good thousand enemy soldiers? First – do not lose heart, but survive. And then lure one from the group of lords one at a time and break down in small detachments. If the assault has already begun, remember – cities and castles have spare exits through which only the player can make it possible.
Supervisors
Simple recruits and city mercenaries grow equally in levels, equally require bread, cheese and cabbage for food and a couple of dozen coins to change equipment upon reaching a new level. The only difference is that mercenaries are better and much more expensive. You can still recruit troops for free – when you break the enemy detachment who led the captives with you. Happy and immensely grateful, they joyfully join your army. In this way, you can get exotic troops into your army – for example, forest bandits or ordinary farmers.
But your main assistants are still not soldiers, but heroes. They can be met in taverns, generously give them on a paw and convinced. Their main property is as immortal as your alter ego. Therefore, they are constantly improving in combat skills, and they can be equipped at no worse than real knights. In the skills, they should first give horse riding, iron skin and a powerful blow or a powerful shot. The horse and skin give them a good increase in health, and cavalry peak or bow-for the heroes of the leaders, the optimal weapon.
Seven mortal battles
Only players usually fight in the network game. Settings sometimes allow not only to buy equipment, but also hire bots. The money earned during your successful game is reset to change when changing a card or server.
What is the difference between the game modes? In the first five modes, the dead players are reborn after a short period of time, and in the last two – only with the beginning of the next round.
- Fight to death (Deathmatch). Bloody bathhouse as she is. Everyone pounds everyone without stopping, players come to life almost instantly. The winner is the one who scored more “frags” in the allotted time.
- Team battle to death (Team Deathmatch). Here, unlike the previous regime, we have comrades. Friendly fire is quite present, and you can seriously get in for the blows to comrades. The side wins that earned more "frags".
- Capture (Conquest). Like in Dawn of War , In this mode, the task of players is to capture and hold control points. For holding flags at a point, glasses are charged, and for the death of their own or loss of points, they are removed. The team is losing whose expense has reached zero.
- Capture the Flag). Classic rules – we capture the flag on the enemy base, we carry to our flag, we get a victorious point. In this game mode, the advantage of cavalry is undeniable.
- Siege (siege). The battle, which is logical, occurs on the map with the castle. One team rolls the siege tower to the walls, storms the castle, breaks into the yard and captures the control point with the flagpole. The dead besiegers are restored after five seconds. Defenders prevent the penetration of the https://bubblesbet-casino.co.uk/ invaders into the castle’s courtyard, but their losses are restored only after twenty seconds. Cavalry is rarely used, and with a competent game of attacking chances there is a little.
- Battle. As in the team battle to death, the task of the players is to destroy the enemy’s detachment, but the dead are not revived before the next round. If none of the teams has a long time, then the "King of the Mountain" is turned on. A control point appears on the map, and the victory is awarded to the team that can capture and hold it.
- Find and destroy (Fight and Destroy). One team protects two destroyed objects – a catapult and a triple, the second seeks to break them. Players are not revived. The round ends when both objects are destroyed, or one of the teams loses all the players, or when the time expires.
A dishonest game
You can facilitate the game by increasing the characteristics and the amount of gold to an almost unlimited value. To do this, you need to execute the character of the character. After that in the directory My documents \ Mount & Blade Warband \ Charters a regular text file appears Name of the perforation.TXT. After making all the amendments, save the file, and in the game make import.